
When it comes to experience involving virtuality, the relation to materiality is essential, it is only by clashing with the physical world that the new virtual technologies reveal their true potentialities. Offering their viewers a hybrid experience, at the frontier of worlds. The opportunity to invest different disciplinary fields in the service of the fashion exercise, in order to envisage a plastic exchange between real and virtual. This is the direction of my research: to find the interstices where the two worlds meet in one concrete form, wedged between two dimensions, and to blur the boundaries.






Computer simulation consists of creating worlds that constantly refer to reality and prolong it, establishing a dialectic between memory and creation, between reality and virtuality









